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Abilities, Weaknesses and Power Limitations:
   
TWICE-CURSED
CONDITION
A clergyman by trade, Carlisle has an affinity for healing and a dislike for the undead. A pacifist by his very nature, this lifestyle has led him to study primarily spells of utilitarian purpose rather than those that might cause harm to others, as many other casters would. Like most magicians in his world, he practices somatic spells, and requires his hands for the application of his magic; however, as a twice-cursed, he also has access to aural magic, which affects -- and is affected by -- the very aura of of a person. Aside from his spellcasting and the affinities granted to him by his twice-cursed condition, he is a normal human being, and can die just as easily as one.

As the title implies, Carlisle is indeed cursed: his mouth is the site of his affliction, and in times of stress or when his nerves get the better of him, he loses the ability to speak his native language, or any of the other ones he knows. During these times, the only language he is able to either speak or understand is Des, the language of the Shroud. While this isn't a detriment to his own spellcasting, it can be a hindrance to spells and commands others are trying to use on him that have language-dependent components. Aware of the nature of his curse, Carlisle isn't too keen on others knowing about his condition, especially given that he's a man of the church who sometimes get stuck speaking the native language of all things considered unholy in his world.

When speaking in Des, his dialogue looks like this.

Through years of study and the occasional encounter, he is fairly fluent in his world's versions of Common, Elvish, Draconic, and Anaric; he also knows a handful of phrases in the gibberish language of the Forest Folk who live around Bear Den.
MAGIC
Though one of the worst fighters imaginable due to his timid and often cowardly nature, Carlisle is a very adept spellcaster. While most of his spells rely on his own skills as a healer and eksth'alva ('magical energy'), some -- namely his aural magic -- are affected by his targets themselves, such as spells with compulsory or mind-altering effects. Primary exceptions to this would be if said target is an outright god or someone with supernaturally high willpower. If you're unsure about something, feel free to drop me a PM so we can hash it out!
Minor Magics
These spells are basic magic manipulation that any wizard worth their salt could cast in Carlisle's world. He can conjure light (either orbs or drawn lines), sparks, puffs of smoke, small flowers, water (about two cups at a time), or handfuls of feathers, sand, or powder. Though he could start a fire with such magic if provided tinder, this kind of magic is mostly prestidigitation.

These spells are either somatic and require a gesture for the conjuring, or are focused and cast through a drawn glyph. With his shaky hands ruining any attempt at drawing lines, Carlisle is a subpar glyphcrafter and prefers to use gestures for these when he can.
Healing the Living
Healing is Carlisle's specialty: he not only has a natural talent for it, but is also well-versed in the art of putting someone back together via magical means. His spells can close wounds without leaving a scar, mend bones as though they'd never been broken at all, and even see the vague glimpses of the last waking moments of an unconscious or freshly dead target by putting a hand on them. He can handle quite a bit of this kind of magic without wearing himself out, but he has his limits and knows he's coming to them when he either starts suffering a massive headache, or the black bile ("concentrated sin," as his uncles used to call it) starts welling in his mouth or under his fingernails.

This magic is somatic in nature -- he has to use his hands to cast these spells, and has to be touching the target being healed for the magic to be effective.
Influence
A byproduct of his condition as a twice-cursed, this magic affects the very auras and souls of those around him, compelling them to action -- or inaction, in some cases. How he can use this ability varies depending on the situation and what he is trying to influence his target to do: he can calm minds, sending people from a blind rage to being slightly less than hostile; he can compel people to either attack or not attack someone; he can cause fear in some subjects, while forcing others to tell the truth or lies. He can even attempt to have people perform more complex tasks, such as crafting something, provided they know how to do it in the first place. He can only influence them to do something they logically can do, but not give them the knowledge on how.

This kind of magic is classified as aural magic, and is a relative oddity in Carlisle's world that is usually available only to the twice-cursed. It's both powerful and hard to control: he cannot choose specific targets with this magic, and thus it affects everyone within a certain radius of him, often including Carlisle himself. For RP-purposes, the range is much closer (only those within 10 yards or so from him would be in range), and whether or not a character is affected is up to the player's discretion.
Dealing with the Undead
Like many other twice-cursed, Carlisle has an attunement toward the undead. He can vaguely sense when one is in his immediate area, speak with them, and wound certain ones a little by channeling healing magic -- though this would require him actually getting close enough to touch one, and that's something he'd rather avoid at all costs.

In his world, his condition is both a blessing and a curse when it comes to dealing with the undead. To the less intelligent ones, such as your run-of-the-mill zombies and mindless aberrations, he is practically invisible -- after his own near-death experience, his own aura was tainted to the point that they cannot tell the difference between his aura and that of another undead creature. However, the more intelligent undead creatures can tell the difference. They look at his condition as an advantage to be used against them, and consider him more of a threat because of it; thus, when the undead invade Bear Den, he's probably going to be the first one they target. Lucky him.

This kind of magic is considered aural in nature, and while Carlisle knows he can harm the undead and sense them, he is unaware of how they can, in turn, sense him.

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